Indie games and the tools that build them. A small category where a playable link beats every screenshot.
10 live Games listings, ranked by points. Browse every category.
Ranking uses points. 1 upvote = +25 points.
A playable build in the browser outperforms everything else you could put in a listing. Thirty seconds of hands on a prototype tells a visitor more than a trailer, and it is the difference between a curiosity click and someone who comes back. If the game cannot run in a browser, a short clip of unedited gameplay is the next best thing.
This category is small, which cuts both ways. There is less to compete with on the page, and there are fewer people browsing it specifically, so a game listing here works best as a permanent, indexed page you can point at rather than as a source of launch-day traffic on its own.
Game development tools tend to do better than games in this audience, because the people browsing SaaSCity are mostly builders. An engine plugin, an asset pipeline, or a multiplayer backend has a clearer buyer here than a premium mobile puzzle game does.
Yes, if it is playable. Say it is a prototype, since expectations set correctly are the difference between useful feedback and disappointed comments.
Either here or in Developer Tools. Pick Games when the buyer is specifically a game developer, and Developer Tools when a general engineering audience could use it too.
Ready to add yours? Submit a launch or read how the free and paid listings differ.
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